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4/27/08

The GTA4 fever

Grand Theft Auto IV's hype has just about reached fever pitch. With only days to go until GTAIV's global release, Rockstar's vice president of creative, Dan Houser, spoke to British men's magazine ShortList about the game's development process; the replication of New York as a living, breathing, city; and why GTAIV isn't so controversial after all.

Houser, who cofounded Rockstar with brother Sam Houser, says early on in the interview, "Grand Theft Auto IV will change the way people think about video games...we had to make sure no one thought, 'It's just like the previous one; I could have played this on my old machine.'"

So besides new characters, music, and multiplayer modes, what else is new in GTAIV? Houser says, "the fourth dimension is details...there are about 40 new things in GTAIV, from the new motion physics of the main character to the firearm targeting to the interaction with pedestrians. The overall goal was to make the world feel more alive. Every little detail was researched, analysed, and broken down."

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